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Five Ideas Sentai Needs to Stop Implementing
By Jaclyn Ngan Posted in Listicles on April 4, 2015
Super Sentai Over the Years: A 40th Anniversary Special - Part 1: 1975 - 1985 Previous Review: Daimajin Kanon (2010) Next
zyudenchi
zyudenchi So that we can shove these things into the audience’s faces for the sake of selling toys!

1) Teams with Gimmick Dependent Arsenals

Gimmick, a word that has been commonly used by the Tokusatsu community in recent years. Super Sentai did not introduce the infamous annual gimmick until Engine Sentai Go-onger, with its Engine Souls. While there are different gimmicks every year, certain teams are totally useless without them. Why? When you have a changer, a weapon and a mecha that requires said gimmick to function, you know things are bound to go horribly wrong when said gimmick is rendered useless, especially when the heroes magically don’t know how to fight anymore. Naturally, gimmick teams are prone to have the…


2j5mhi0
2j5mhi0 Travelling around Japan, aiming to be the Super Sentai Master!

2) “Gotta Catch ‘Em All” Plot

No, no, no, I don’t mean by them running around catching Pokémon. But if you want a Super Sentai series that is borderline childish in terms of designs ala Pokémon, there’s Engine Sentai Go-onger for you. The heroes are not only required to go hunt down these giant vehicular beings known as Engines throughout the series, but they are to also tame them in order to acquire them as partners. This plot would become a regular trend in future series due to auxiliary mecha becoming a norm in recent years.


tumblr_mjunsgDtJk1riq58xo10_1280
tumblr_mjunsgDtJk1riq58xo10_1280 You and Amy would definitely get an F++ in English.

3) Engrish Speaking Characters

Yes, Japanese speaking gratuitous English is funny, like the time when GaoYellow screamed “OH MY GOD!” or when DekaBreak thought everything was “Nonsense!”. But when you have characters who are claimed to be Europeans or Americans yet they speak contextually incorrect English, let alone repeating them like a broken record, it gets really irritating and a sore to the ears. You might as well get a gratuitous Japanese speaking white dude onboard instead.


Male_Kyoryuger_and_Wizard_Cast_Dance
Male_Kyoryuger_and_Wizard_Cast_Dance Who the hell would sign up to do this shit?

4) Dancing ED Sequence

Ah yes, the dancing ED sequence. As the name suggests, it is a sequence where the heroes and heroines dance to the ending theme. Bakuryuu Sentai Abaranger first introduced this insignificant feature, which quickly became a norm with future series, though there were a few series that didn’t bother to implement it. It’s cute to see the cast members doing something silly and upbeat, but not every series needed it. Take Shuriken Sentai Ninninger‘s ending theme for example. The song isn’t exactly a dance tune, yet they still make the actors and actresses dance like a bunch of idiots for no reason!


tyranno
tyranno Big Tyranno 3!

5) Recycled Motifs

Having run for 40 years without any hiatus, recycling past ideas and motifs are inevitable. However, it becomes even more glaring when it’s a team with the same set of vehicles or animals. Fans have been voicing out possible motifs that could be used in the Super Sentai franchise across forums, but sadly, none of them ever happened. It’s probably just one of Toei’s lame excuses to have a huge “same motif!” team-up for no reason other than fanservice, just like how all the dinosaur teams were gathered in Kyoryuger VS Go-Busters. C’mon, Toei, get creative. It’s sad to see that fans can come up with more innovative ideas than you can.

Abaranger Go-Busters Go-onger Kyouryuuger Ninninger


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